Select the first stat the skill uses as multiplier.For example, select Might if the skill says "X% (Might bonus)"
Scaling stat 2
Select the second stat the skill uses as multiplier.For example, select Strategy if the skill says "X% (Might bonus, Strategy bonus)"If the skill scales with only one stat, leave this as "None".
Base value %
Set the skill multiplier.The X in the skill description that reads like "... damage taken by X% (Might bonus)".
Final value : 0
Head to Hero calculator to see the cost of upgrading skills.